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An Educator's Guide to BrainNook @ School
BrainNook @ School is the first syllabus-based, educational game software for schools. It is a unique revision, practice and testing software that provides a new, innovative approach to learning.
BrainNook @ School consists of dozens of games matched exactly to the NCERT Maths and English Grammar syllabus. It can be installed in a classroom, Audio/Visual room or computer lab on the school premises. Teachers and students can use BrainNook @ School to revise topics taught in class, to practice important concepts, and to test students' understanding of concepts in a fun and unique way. Unlike other educational software that is a passive teaching aid, BrainNook @ School actively engages students through fun, interactive games, while developing critical skills such as numeracy, language proficiency, reading, analysis, reasoning, memorization, dexterity, and computer proficiency.
BrainNook @ School is currently available for installation at all schools in India. To schedule a live demonstration of BrainNook @ School at your school, please email schools@brainnook.com, or call +91-99620-12357.
This page contains answers to some of the common questions we receive from educators: school management, academic administrators, and teachers.
School Management | Academic Administrators | Teachers
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Questions asked by School Management Show All Hide All
BrainNook @ School is the first syllabus-based, educational game software for schools. It is a unique revision, practice and testing software that increases engagement and retention among students. BrainNook @ School makes practice fun by allowing students to strengthen concepts from the critical subjects of Maths and English Grammar while playing innovative, interactive games. BrainNook @ School consists of dozens of games matched exactly to the NCERT Maths and English Grammar syllabus. It can be installed in a classroom, Audio/Visual room or computer lab on the school premises. Students can play BrainNook @ School turn by turn on a single classroom computer, or in a computer lab with one student (or more) per computer. Teachers and students can use BrainNook @ School to revise topics taught in class, to practice important concepts, and to test students' understanding of concepts in a fun and unique way. Unlike other educational software that is a passive teaching aid, BrainNook @ School actively engages students through fun, interactive games, while developing critical skills such as numeracy, language proficiency, reading, analysis, reasoning, memorization, dexterity, and computer proficiency.
BrainNook @ School can be used for revision, practice and testing.
- Revision through Classroom-based Practice Mode: This mode allows teachers to select individual games from a list, filtered by Standard, Subject and Topic. In this way, a teacher can match almost any topic being taught in class to a game in BrainNook @ School. This mode is useful in Audio/Visual rooms, and multimedia-enabled classrooms that have a projector and a single computer. In this mode of use, the teacher can start a syllabus-based game, and call on students to play it in front of the class.
- Practice through Lab-based Practice Mode: This mode of use is suitable when students have individual computer time in computer labs, or in after-school care facilities that offer dedicated computer time to their students. In this mode of use, students can simply select specific games, based on topics they have studied in class, and play them for practice.
- Testing through BrainNook Test Mode: BrainNook @ School also offers a Test Mode that tests students through a series of rapidfire games. Students can select their desired Standard and Subject, and will be presented with a series of randomly chosen games that test many different areas of understanding. All tests are designed automatically to be at roughly the same level of difficulty. A comparative performance report is shown at the end of the test, comparing the student’s performance to all other students who have taken a similar test. After the test, teachers can print achievement certificates for deserving students. Certificates can be branded with your school’s logo for additional impact.
BrainNook @ School has many important benefits.
- Improves student engagement: Children are attracted by the colourful games, and will pay more attention in class in order to get a higher score in each game session.
- Improves student retention: Research has consistently shown that children learn better in a multi-sensory environment that challenges and excites them. BrainNook @ School combines excellent graphics, animation, sound and gameplay to provide a high-quality, multi-sensory learning environment for your students.
- Helps schools to stand out from the rest: Parents are generally excited to hear about new and innovative teaching methods adopted by their children’s school. BrainNook @ School is a unique approach to learning never before seen in India, and will make your school stand out from the rest.
- Allows management to gauge their teachers’ comfort with technology: Management can easily see which teachers are effectively using BrainNook @ School through automatically-generated usage reports. The reports will show management how often, and for how long, BrainNook @ School has been used in each class. This helps management understand which teachers are effectively incorporating technology into their teaching.
BrainNook @ School is an active revision, practice and testing tool rather than a passive teaching aid. Other programs usually keep students passive, whereas BrainNook @ School makes both teachers and students active since it can be used for revision (by teachers), or for practice and testing (by students). Through enjoyable games, BrainNook @ School develops critical skills in Mathematics, English language, reading, reasoning, analysis, memorization, dexterity and computer proficiency.
BrainNook @ School games are based on the NCERT syllabus, the most widely-used national curriculum in India. The NCERT syllabus is in use at over 10,000 schools within and outside India, and is broadly similar to other Indian and international syllabi.
NCERT stands for the National Council for Educational Research and Training. It is the apex organization set up by the Central Government of India to prescribe curricular standards to various educational boards in India. The NCERT website can be found at http://www.ncert.nic.in.
There is no need for any additional hardware if the school has an Audio/Visual room, computer lab or classrooms with multimedia facility.
There is no need for an Internet connection or LAN connection when installing or using BrainNook @ School. It will work on any stand-alone computer.
BrainNook @ School is currently available for Standards 4 and 5. All content is based on specific topics in the Maths and English Grammar syllabus prescribed by NCERT, the National Council of Educational Research and Training.
BrainNook @ School is available as a purchase for a one-time fee. There are no recurring payments or support charges!
BrainNook @ School provides detailed reports to management showing how often and for how long it has been used by various classes in the school. It also offers a detailed repository of test scores that can be used to understand which students are doing better than others. BrainNook @ School helps management to pinpoint which classes have more effective teachers, and which teachers are using technology most effectively.
The full list of topics covered by games in BrainNook @ School for each age group is available here. In general, the games in BrainNook @ School offer almost complete coverage of all important topics in the syllabus.
BrainNook @ School is currently available to schools in India. To learn more or to schedule a live demonstration at your school, email schools@brainnook.com or call +91-99620-12357.
Questions asked by Academic Administrators Show All Hide All
Yes. The teacher is in complete control when deciding when to use BrainNook @ School, which topics to choose, and how long to use it for. It can be used to revise a topic taught in the classroom by setting aside a few minutes at the end of a period to play a game based on that topic.
Yes. BrainNook @ School is used to reinforce concepts and to recapitulate the lessons taught in class. The teacher can use the recapitulation time of a period or the revision period to use BrainNook @ School without increasing the allotted time limit.
BrainNook @ School can provide detailed reports of how often and for how long it has been used by various classes. When used in a shared computer environment such as an A/V room or computer lab, these reports will help administrators in understanding which teachers are more comfortable with technology and use it effectively. BrainNook @ School also offers a detailed report of the test scores for all students when using Test Mode. This will help in understanding which students are doing better than others.
No. If the teachers are computer literate, there is only a minimal amount of training required to use BrainNook @ School.
Qualified professionals from Nunook Interactive Pvt Ltd will take care of the installation, training and upgrading.
Questions asked by Teachers Show All Hide All
Yes, BrainNook @ School is both teacher and student friendly. Teachers will find it very easy to use.
No extensive training is necessary if you are computer literate. Once our software is installed in your school, our qualified professionals will provide a short session on how to use it.
A game has many different levels within it. As the level increases, the time limit decreases and the difficulty level increases. A teacher has complete control of the time and she can stop at any level of the game. A typical game can be completed within 2-3 minutes.
BrainNook @ School helps teachers to assess students in two ways. In the classroom, teachers can use the game score from a single session of a game to gauge the student's understanding of a recently taught topic. In Test Mode, the student will be tested on a wide variety of topics, and teachers will see a performance reports comparing their performance to other students who have taken similar tests. This will enable teachers to understand each student's level of understanding. Teachers can print achievement certificates for students to motivate and encourage them.
Yes. Teachers have a complete control of the topics they want students to practice.
BrainNook @ School develops an interest in the subject through enjoyable games. It develops critical skills in maths, grammar, reading, reasoning, analysis, memorization, dexterity and computer proficiency. It also enables students to learn in a multi-sensory environment.
Yes. A home version of BrainNook @ School is available for 8-11 year old children. If a student has purchased and got BrainNook Home Version installed at home in his/her PC, he/she will be able to play and practice at home. To buy the home version of BrainNook @ School for your students, please send an email to support@brainnook.com and we will get you in touch with one of our distributors.
A teacher could never be substituted by any technology. BrainNook @ School makes the job of teachers easier by increasing student engagement and retention, and creating an interest in the subject among children.
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